So far this week I have been prioritising my time with developing the script so I can embark upon the animation as soon as possible.
To begin with I created my character base, with everything that could possibly influence and depict this character.
Not all aspect are on here as of yet, as subsequent to updating my blog I am going to create a survey aimed at my target audience to find out what they would like from this animation. As I have already developed much of my animation it will be used to define the aspects that I am not too sure on or feel that they would be more effective if I got a first hand account of what children aged 4-9 years would like; such as what iconic item would they like him to carry, what type of humour would they prefer, etc.
Below is the character base that I've created so show the ins and out of my main character:
As you can see from the diagram, he is not an overly young character. My reason for choosing this is that children aged 4 - 9 tend to look up to older people as role models. Giving him the age of 36 enables him to be a fictional father like figure, as ultimately each narrative ends with a moral storyline, such as don't judge a book by its cover. Although the narratives are seemingly silly and totally meaningless, I wanted to incorporate some sort of education of life lesson so they are not purely for entertainment. Using this message in this way enables the story line to have a meaning and to take which ever path I wish.
This leads me on to the story development. I used the same format as before and brainstormed all of my ideas. However I tried to do them in a linear format for this part so that when I write my script my ideas are not all over the place. Generally speaking you can follow the narrative from each idea on this diagram:
As I was writing this, I realised what a mammoth task it would be to create three almost completely individual animations, only linked by my main character. Also it seemed that the other world, and the quest for the item were directed mainly towards girls and the volcano narrative towards boys; providing an unequal balance. For this reason, and due to the massive work load, I have decided to focus upon the volcano narrative and the quest for an item narrative so that the quality of my work does not suffer and I can create a much better final piece.
Which leads me on to my script in the next post...